Note: It is strongly recommended that the Vesta class be limited to one per Task Force for the time being, due to its highly experimental nature.

Development of the Vesta Class began late in 2370’s as part of a new class building program within Starfleet. While many of the ships that were a part of the program completed their design phase within a few months before production began, the Vesta program went through various setbacks before in 2382 it was decided to restart to vessel all together and go a new direction.

With the return of the USS Voyager in 2378 and the multitude of new technologies from highly advanced astrometric Sensor systems thanks to the Borg, advanced new Transphasic Torpedoes, and a new insight into Quantum Slipstream technology thanks to the Dauntless incident, their meeting with the Think Tank, and their own attempts at creating a Slipstream Core. With all of this new knowledge, actual sensor readings from a ship within Slipstream and some of Starfleet’s own advancements outside of Voyager’s information, it was decided that the Vesta would be designed specifically for Slipstream. Thanks to the information gathered by Voyager and their own attempts to use Slipstream to get home, Starfleet engineers deduced that the Hull geometry was not all that important once a ship had entered Slipstream, it was the initial front part of the ship’s Saucer that cut through the subspace stream that mattered. To make use of this knowledge, and to combat the high stress environment involved with being in a Slipstream corridor the Vesta is a highly aerodynamic design with an elongated saucer section and its nacelles positioned to flow with the field created by the Slipstream generator.

Because of the way Slipstream is initially started and then maintained through the deflector dish, the Vesta class was designed with an oversized deflector dish, along with an additional quantum field projector built into the dish to allow for more minuet control of the Quantum Phase Variances. Because of the need to compute the phase variances in real time while transiting, the Vesta was designed to use a combination of three computer cores in conjunction for the best results. Additionally, to combat the fact that a ship within Slipspace is unable to communicate during travel, a new technology was designed and implemented on the Vesta class, the Quantum Field Focus controller. This would allow the Vesta to keep its communications systems online while travelling at Slipspace velocities. Yet another technology invented for the Vesta program was the Benamite Recrystallization Matrix, similar to the Dilithium recrystallization matrix, the Benamite recrystallization matrix is designed to keep the Benamite crystal required for Quantum Slipspace speeds from fracturing.

All of this combined, after several failed design attempts, the design was finalized in 2385 and construction began on the first of the class, the USS Vesta. Designed exclusively around the Quantum Slipstream Drive, the vessel was later changed to become a test bed for a number of new technologies that Starfleet now wanted to test in the field. Because of this, construction lengthened from an initially projected 8 months to almost 18 months. Upon launch and its initial warp field tests, a major fault was discovered within the basic hull design, the materials used, a standard Duranium designed hull used in the majority of the fleet, with its smooth lines and powerful engine proved to be too much of a stress for the hull and micro fractures appeared in the hull whenever the ship jumped to warp. Fearing the ship would break apart if it ever attempted Slipstream, the Vesta was sent back to spacedock, where the ship’s outer hull was stripped and a new Tritanium/Duranium composite hull was designed. This process set the Vesta Program back an additional 6 months. This new hull cured the issues with the micro fractures and the program resumed, only to be put off again by the Hobus Incident and the destruction of Romulus. The Vesta has been on skids ever since, waiting for the Quantum Slipstream program to be started up once again.

During the 2 years of construction of the prototype and its subsequent refit, Starfleet decided to go ahead with the class with a standard Warp drive minus the Slipstream Core. The ships would be built with the Composite hull of the Vesta, and with many of the now standardized technologies incorporated into the design. Thanks to the aerodynamic design and the high powered warp core, the Vesta-class quickly made a name for itself, being one of, if not the fastest class in the fleet. Thanks to its speed and long range and excellent science capabilities with its advanced sensors, the Vesta-Class has quickly become one of the front line exploration ships within the Fleet. Because of the way the original Vesta was designed and built however, the Quantum Slipspace drive could not be removed from the ship. And the ship was put into mothballs until such a time as the program would be restarted.

The Trials and Restrictions of Slipstream Usage

During trial runs of the USS Vesta, it was discovered that, while Star Fleet hoped to be able to run the Quantum Slipstream drive like a standard warp core, with long runs at high warp of up to a month, before issues arose. It was discovered that the Quantum Slipstream Drive generated massive amounts of heat that proved difficult to vent while at Slipstream velocities. Furthermore, the drive seemed to hit a point where the Benamite Recrystallization Matrix was not able to keep up with the power demands, and fractures in the Benamite crystals would begin to occur. As a result, at Slipstream Cruising velocities, it was found a maximum of a week would be attainable, before the ship would require a break of at least four hours before the Slipstream drive was usable again. Theoretically the drive on a Vesta can function at cruising speed (Slipstream Factor 6) for nine days, three hours and fifteen minutes before the fracturing of the crystals forces the drive to come to a stop, however by this point there will not be enough Benamite Crystal left to reenter Slipstream speeds.

This lead to protocols of “hopping” where a Vesta could move along for three to four days at a time at high Slipstream velocities, return to normal space, and continue at high warp for a week or so, allowing the matrix time to rebuild itself. While this does not allow the Vesta the fastest travel at all times, it ensure the crew does not become stranded during long journeys. The computer core specifically responsible for the Quantum Slipstream Drive is programmed to automatically start this procedure, unless someone interferes with it.

Specifications

General

Class Vesta
Role Multi-Mission Deep Space Explorer
Duration 120 Years
Time Between Refits 10 Years
Time Between Resupply 5 Years

Dimensions

Length 672 Meters
Width 195 Meters
Height 88 Meters
Decks 26

Personnel

Officers 160
Enlisted Crew 500
Marines 0 (Up to 116 Optional)
Civilians 100
Emergency Capacity 7000

Speed

Cruise Speed 9.3
Maximum Speed Warp 9.995, QSD Velocities
Emergency Speed QSD Velocities

Weapons & Defensive Systems

Shields Auto-Modulating Shielding System
Metaphasic Shielding System
Regenerative Shielding System
Ablative Hull Armor


For defensive purposes, the Vesta Class is equipped with some of the most advanced shielding systems in the Fleet. The Vesta Class is equipped with Auto-modulating Shields, Metaphasic Shielding and Regenerative Shielding. Additionally during Slipspace flights, the Vesta is equipped with a new style of shielding meant to protect the ship from and subspace eddies that it might run into and effect its phase variance, this shielding additionally only comes online when the ship is at Slipspace velocities. Additionally, the Vesta has the latest in Ablative armour and Point defense technologies. It also has an additional set of titanium hull plating covering some of the more sensitive areas of the ship, this is visible in the dark areas of the ship’s hull.

Weapon Systems Phasers:
12x Type XII Phaser Arrays
2x Type XII Phaser Cannons


5 on the Dorsal side of the Saucer section and 1 just at the back of the landing pad at the stern of the ship. On the ventral side of the ship, there are 4 arrays on the saucer, and 1 array apiece on either side of the engineering hull. In addition to the Phaser arrays, the Vesta includes 2 newly minted Type XI Phaser cannons at the fore of the ship on the ventral side of the Saucer.

Torpedo Launchers:
4x Burst-Fire Torpedo Launcher
2x Rapid-Fire Torpedo Turret


4 standard burst fire torpedo tubes, 2 facing aft, and 2 facing Forwards. These tubes can fire both Quantum and photon torpedoes. Additionally, the Vesta Class has two rapid fire Torpedo turrets, 1 on both the Ventral and Dorsal sides of the Saucer section.

Armament For Burst First launchers:
240x Quantum Torpedoes
560x Photon Torpedoes
For Rapid Fire Turrets:
150x Quantum OR 200x Photon

Auxiliary Craft

Shuttlebays 2
Shuttles 2x Type 11 Shuttlecraft
3x Type 8 Shuttlecraft
4x Type 7 Shuttlecraft
Runabouts 1x Delta Flyer Class
1x Danube Class

Deck Listing

Deck 1

Glass top observation lounge.

Deck 2

Bridge, Observation Lounge, Ready Room, XO’s Office, Weapons Locker, Escape Pod access, Senior Officers Quarters

Deck 3

VIP Quarters, CO’s Quarters, XO’s Quarters, Storage/Emergency Batteries, Senior Officers Quarters, Officers Quarters, Main Lounge, Officers Quarters, Officers Mess, Communications Array, Aft Tactical sensors, Gymnasium

Deck 4

Crew Quarters, Transporter Rooms 1 & 2, Emergency Batteries, Chief of Operations Office, Shuttlebay Flight Operations

Deck 5

Main Shuttlebay (Upper), Main Computer Core (Level 1), Cargo Bay 1&2 (Upper), Arboretum (upper), Security offices, Brig, Main Armoury, Training Facilities, Diplomatic Facilities

Deck 6

Main Shuttlebay (Middle), Main Computer Core (Level 2), Main Computer Core Control, Arboretum (Lower), Recreation Center, Holodeck 1&2 (Upper)

Deck 7

Main Shuttlebay (Lower), Main Computer Core (Level 3), Main Science Lab, Chief Science Officer Office, Hydroponics Bay, Ship’s Library, Civilian Quarters, Holodeck 1&2 (Lower), Cargo Bay 3&4 (Upper)

Deck 8

Runabout Hanger (upper), Shuttle Storage and Maintenance (Upper), Main Computer Core (Level 4), Shuttlebay Elevators, Impulse Assembly, Weapons Locker, School, Civilian Quarters Crew Quarters, Auxiliary Deflector Array, Crew Quarters

Deck 9

Runabout Hanger (lower), Shuttle Storage and Maintenance (Lower), Main Computer Core (Level 5), Transporters 3&4, Holodecks 3&4 (upper), Impulse Array, Auxiliary Deflector Control, Deuterium storage, Crew Quarters, Fusion Generators

Deck 10

Holodecks 3&4 (Lower), Deuterium Storage, Astrometrics Lab 1, Crew Quarters, Engineering Support Area, Industrial Replicators, Deuterium Injectors, Maintenance Bay 1, Junior Officer Quarters, Auxiliary Fusion Generators

Deck 11

Upper Torpedo Array, Armoury 2, Main Engineer (Upper), Airlock, Main Sensor Array, Additional Security Offices, Training Gym, Secondary Stores

Deck 12

Main Engineering (Middle), Main Communications Array, Crew Mess (Aft), Primary Shield Generators, Power Conduits, Science Labs, Warp Core Subsystems, Environmental Controls

Deck 13

Main Engineering (Lower), Turbolift Maintenance, Structural Integrity Field Generators, Transporter Room 5&6, Life Support Systems, Chief Engineers Office, Main Matter Reclamation System

Deck 14

Holodecks 5&6 (Upper), Fore Torpedo Launchers, Torpedo Magazine, Probe Storage, Secondary Dilithium/Benamite Storage, Aft Lounge, Crew Quarters Tertiary Stores

Deck 15

Holodeck 5&6 (Lower), Torpedo Turret Assembly and Access, Torpedo Magazine, Pulse Phaser Cannon Emitter, Phaser Maintenance, Crew Quarters

Deck 16

Secondary Computer Core (Level 1), Cargo Bay 5&6 (Upper), Secondary Shield Generators, Chief Medical Officer’s Office, Surgical Suite, Sickbay, Cold Storage, Morgue, Counsellors Office, Crew Quarters, Warp Nacelle Access

Deck 17

Secondary Computer Core (Level 2), Secondary Computer Core Control, Cargo Bay 5&6(Lower), Recreation Center (Upper), Multi-Purpose Room (Upper), Crew Quarters, Auxiliary Structural Integrity Field Generators

Deck 18

Secondary Computer Core (Level 3), Quantum Slipstream Generator (upper), Quantum Field Focusing Lense, Cargo 7&8 (Upper), Recreation Center (Lower), Multi-Purpose Room (Lower), Crew Quarters

Deck 19

Secondary Computer Core (Level 4), Quantum Slipstream Generator (Lower), Cargo Bay 7&8 (Lower), Maintenance Bay 2, Science Labs, Astrometrics Lab 2/Stellar Cartography, Lateral Sensor Arrays, Holodecks 7&8 (upper), Crew Quarters

Deck 20

Rear Torpedo Launchers (2), Torpedo Magazine, Turbolift Maintenance, Main Deflector Assembly (Level 1), Secondary Communications Array, Secondary Antimatter Storage, Graviton Generators, Holodecks 7&8 (lower), Lower Gymnasium, Armoury 3

Deck 21

Main Deflector Assembly (Level 2), Main Deflector Control, Engineering Labs, Primary Stores, Graviton Generators, Secondary Matter Reclamation System, Chief Intelligence Officer’s Office

Deck 22

Main Deflector Assembly (Level 3), Maintenance Bay 3, Cargo Bay 9&10 (Upper), Graviton Generators, Antimatter Storage

Deck 23

Main Deflector Assembly (Level 4), Cargo Bay 9&10 (Lower), Antimatter Generator, Antimatter Injectors, Emergency Mass Transporter Arrays (x3)

Deck 24

Tractor Beam assembly, Deflector Dish, Secondary Sensor Array , Sensor Analysis Suite

Deck 25

Tractor Beam Emitter, Warp Core Jettison Hatch

Ships of the Line

  • USS Vesta
  • USS Juno
  • USS Hiroshima