The USS Pioneer returns home to Empok Nor after a hard fought battle. Things are building to a head in the Trivas System as the New Maquis and the New Order continue their raids, and become more daring. For now a blow has been dealt to the enemies of peace. The crew reunites with family on the station and takes some rest as Captain Malbrooke grants Shore Leave.
The situation in the sector seems to be at a standstill a cold war of sorts. The battle at Cardassia Prime that the Pioneer took part in dealt a blow to both the New Maquis and the New Order. As such the Pioneer is sent on an exploratory mission on behalf of the Cardassian Defense Force.
This is a routine survey mission, or at least it seems like that. Since the CDF has its hands full cleaning up the home world. Cardassia requests the Pioneer to survey a planet and see if it is suitable for Cardassian colonization. In a mission titled The Silence Malbrooke, Ó Flannagáin, and the rest of the Pioneer crew have an old fashioned mystery on their hands. Once more they need to solve who is The Silence?
The USS Pioneer is a proud member Obsidian Fleet, and the flagship of Task Group 47C. She is an Intrepid Class, under the command of Captain Tyler Malbrooke. We have a rare opening in the Department Head staff. Now is the best time to join this fast paced sim and see if you have the Pioneering Spirit.
DO YOU HAVE THE PIONEERING SPIRIT???
The USS Apollo has been around the block a few times. Other ships may be newer and faster with shinier phaser banks, but they don't have the storied history of the USS Apollo. Over the years, the Apollo has seen more than her fair share of bad situations. Yet, the crew has never failed to disappoint. After a bit of a tough go for the group, they are ready to get back at being the flagship of TG47B. If you've ever wanted to serve under a Captain who isn't afraid to do whats right by his people regardless of his reputation, then this is the ship for you.
Currently, the Apollo is on the search for the missing USS Phillips. During the search, the crew has encountered a group of Dominion loyalists that want to party like its 2374. Do you have the skills needed to help the Apollo send them packing?
We are accepting applications from all walks of life for Officer, Enlisted, and Civilian characters.
If you’re looking for the newest, fanciest, fastest ship in the fleet . . . you’ve come to the wrong place. As majestic as she is, our ship of the same name and class has been around the block a few times, much like the people who fly her. Having undergone a recent refit she’s once again ready to explore the universe and we’d like you to come along!
After celebrating the wedding of Captain Saulitis the Majestic is sent to accommodate the powerful Claddin Empire when they request assistance in a trade dispute. But a routine mission turns into anything but when strange things begin to happen on the ship. Crew members are roused from restful sleep by strange noises while others are unable to fall asleep at all. The brightest minds on the ship begin to feel that they are forgetting things while others report odd visions that some swear are memories that they can't account for. Is the crew of the Majestic just feeling overworked or is something sinister lurking just beyond the veil?
The USS Newton is a new simulation within Obsidian Fleet's Independent Fleet Operations group.
Do you have what it takes to put in the hard work needed to keep an old freighter running and the frontier worlds supplied? On the Fawkes we are looking for hard working people that aren't afraid to get their hands dirty!
The Fawkes is a collaborative writing game set on a civilian freighter in the Star Trek Universe. Where character development and personal sub plots are more important than the mission, prime directive and rank.
Ever wanted to be a part of a strong knit civilian crew all working together to keep the boat flying? The Fawkes is the place for you!
Episode 5: Better Angels
The Defiant crew is in a race against time to stop the hijacked USS Indomitable from unleashing a devastating biological attack on the Klingon home world. With no hope of backup, the crew must risk everything to save the very race they’ve been fighting against for months. If they fail, the Quadrant could fall into a war that would devastate countless worlds.
Join the Defiant crew as they attempt to demonstrate the best Starfleet has to offer, attempting to save their sworn enemies from a horrifying fate.
The USS Defiant is an AU Constitution class sim, but Star Trek fans from all over the fandom, very new and very old, should feel at home.
We are in the final stages of our Season 2 Arc, so this is an exciting time to join!
(It’s very quick/easy to catch up and you’ll be in for quite a ride!)
Or the perfect time to join to be in place for Season 3, if you don't want to catch up!
We are actively seeking the following Department Heads:
Chief Intelligence Officer
Assistant Chief Science Officer
Assistant Chief Diplomatic Officer
Numerous Assistant Head or Specialist Positions
We also are always open to creating additional positions. If you don’t see something, feel free to just ask!
The USS Centaurus sits at Starbase 1, she has put in for a moments respite after assisting the colonies in the Malorus Belt. It seems that the Admiral’s plan at rehabilitating careers worked. Some of the crew is transferred to what they think is bigger and better things. Commander Hunter-Nolan still believes in second chances.
Harrison Ford once said “We all have big changes in our lives that are more or less a second chance.” It happens that this Galaxy Class starship is the hub of those second chances. As it is said there are always people needing another shot in life and they arrive at Starbase 1 ready to take on the Centaurus. The question is. Are you on of them? Join Commander Alexia Hunter-Nolan and her ragtag crew of misfits and see if you have what it takes to earn a second shot.
The USS Centaurus is a proud member of Obsidian Fleet, and Task Group 47C. She is a Galaxy Class, under the command of Commander Alexia Hunter-Nolan. Starbase 1 is the Centaurus’ port of call, a place for them to relax between missions and restock.
The Centaurus’ crew has bonded in crisis, and gotten to know each other, the sky is now the limit. Join Centaurus and see what happens when the galaxy hands you a second chance.
From exploration to first contact to colony support to ferrying people around the galaxy, the USS Centaurus is always called when there's work that no one else wants to do. Second Chances start at the bottom.
"We are a family, and no matter what, we will always be a family."The Elysium has been through a lot, and its crew is close knit and we are looking for more members to join us in our dysfunction.
We have a number of unique roles just waiting for the correct person to take that chance and press that button!
Looking out the large glass window your eyes are drawn to some of the biggest and brightest ships the fleet has to offer. A Luna, an Elysium, a Vesta, even the newest Merian is on display for all to see. You run your fingers down your arm as the excitement takes over, your next assignment is on one of these fine vessels. But excitement turns to dismay as the shuttle passes each vessel headed for the Sovereign class, USS Nogura. She's seen some action, or so you've heard. Phaser scars and torpedo damage is being replaced by a team of skilled Engineers, as you look over your new home.
Subconsciously you reach out waving at one of the Engineers, as your shuttle heads to the docking port. Reaching further, with your hand you trace a large scar on the underside of the saucer section. “What could have happened here,” you ask yourself. The mission to Prolla 5 and her destroyed outpost, the classified mission to Aeryan prime, so many more stories could be told if only the ship could talk. Each mark, scar, and bolt have a story waiting to unfold.
You dock with the Nogura, handing your padd over to the Security Officer. “Reporting as ordered,” you state standing up a little taller.
“And you are?”
The USS Nogura is currently recruiting for several positions. We welcome the skilled and beginnings alike. If you are creative, dedicated, and eager to help continue our story then we look forward to hearing from you. Check out our site and apply today. Got a question? Feel free to message me on discord at Jakers#5080
As a civilian venture turned Starfleet’s pet project, Haumea Colony is open to those looking for a new adventure. Located on the unexplored lands of Xaeprea, there are plenty of opportunities to explore the secrets and stories hidden within!
Haumea is a different take on Starfleet Colony life, utilizing the base idea and player input to create a truly collaborative simulation. Told from the views of both Starfleet and civilian life, the hope is that we can take out the rank and file not only from the OOC experience, but from that of the IC experience as well.
“Only those who risk going too far can possibly find out how far one can go.”
The Rhea serves as the flagship of TG72-C. We love characters and we love character building. Each mission will turn the spotlight to who makes the Rhea a great place, the characters. Our ship itself acts as the vessel in which our characters’ greatest adventures, greatest challenges, and greatest triumphs are acted out in ways that call back to the storytelling of TNG/DS9/VOY.
Season 2: The Rhea begins its journey of exploration and discovery while the new arrivals to the Rhea and the survivors of the Yorktown disaster integrate. This season will see us take on new threats, see us reach out to new life and new civilizations, and promises us adventure. Now is the time to join as we are just hitting our stride. This season's second episode is off to a great start and our next episode is looking to be one of our best.
Langley Station is looking for that great writer who knows what he/she wants, who isn’t afraid to write out of the box and who doesn’t back down from a challenge.
We offer a community where you can let your creative juices flow. Where you can run almost any story that comes to mind and where we don’t mind a few NPC’s more to join in the fun. We focus on character development and collaboration between writers and other RPG’s. We don’t do mission after mission, but we create an open world concept.
Right now we are looking for characters to fill 2 key positions. That of Chief Station Operations and Director of Civilian Affairs. Both positions already have multiple storyline waiting for them. So when I say we really need those positions filled, I mean it. Who else is going to organize those civilians that keep showing up, or who is going to make sure the ship stays in orbit and functioning?
We're also looking for assistant chiefs, many officers, enlisted and civilian positions. Take a look at the top open positions list on the manifest for an up to date list of positions we hope to fill.
Do you think you have it to join our community? Go visit our website http://langleystation.nl.
We’re waiting for you!
We're looking for crew. Lots of crew. Maybe.
It has been nearly a decade since the Hobus star exploded destroying Romulus and causing various factions, including the Klingons, to prey on the fractured empire. The year is 2393 and the USS Merlin has been launched at a time of great instability. The Merlin is an Excalibur class ship designed as not only a command carrier, but, as a deep space explorer as well (referred to by her crew lovingly as a warp capable starbase). The Merlin has been outfitted with everything she and her crew will need, from defense forces to the latest scientific equipment to the largest diplomatic area that could fit on the ship and even carries a compliment of civilian specialists. This beautiful giant has been given a twofold assignment; the first to protect an unknown area of space at the farthest borders of the Romulan Empire; recently acquired in the Federation treaties. The second to keep the peace, with a renewed focus on exploration and discovery.
USS Hiroshima is a Vesta Class starship that travels the length and breadth of the Federation and beyond. Home to the longest serving crew in the Ninth Fleet and under the command of Captain Evan Yearling, the ship is assigned to the Independent Fleet Operations division of Obsidian Fleet.
We’re a big ship with big missions - we lend humanitarian aid to stricken civilisations, rescue stranded freighters, disrupt hostile intrigue, discover the most amazing natural wonders, defend the Federation and represent it in diplomatic encounters and important negotiations. And, of course, we're a community in space.
Realistic storylines, excellent characters and enjoyable plots are what we offer to all of our members, There’s also plenty of space to develop sub-plots, character development arcs, and additional storylines.
The SS Mary Rose is a 150-year-old vessel, meaning she is low on luxuries and high on maintenance. She cruises at warp 5 and the last exploring she did was back when Kirk was still fighting Klingons. In short, she is very much a working-class vessel, which means our focus is quality writing built on great characters and interesting situations. We are intending on nurturing a slower paced writing style, with interesting concepts in which our characters are forced to think and not fight, their way to survival. Players will be encouraged to be proactive about the sims direction and the situations the crew encounters. We aim for an evolving story-arc that includes plenty of foreshadowing and provides all involved with invigorating challenges, fresh ideas and a fun environment to write in.
Please note that the game itself is run in a somewhat different fashion than most the usual run of the mill Star Trek sims. For instance, here, rank and position don't really have a set path, so while characters may have a star fleet or military background, we do not have career tracks. Everyone on-board will be a civilian and there are no real means for promotion apart from to department head.
The USS Endeavour is ready to begin her next adventure in a forgotten corner of Federation space: The Lost Frontier. This cluster of garden worlds fell prey to the politics of the Cardassian border war and the uneasy peace that followed. Colonies once on the precipice of greatness, fell into darkness and disarray when the Federation was forced to withdraw from the region. Warming relations saw a surge of investment only to be quashed by the Dominion War. Now the Federation is ready to return.
With attention turned toward the Romulan Relief Effort, piracy has taken hold of the critical trade lanes between the fledgling Cardassian Union and United Federation of Planets. Emboldened by the absence of Starfleet and Federation security forces, pirates and separatists have launched increasingly daring raids against Federation and Cardassian merchant vessels. Two weeks ago a pirate organization known as The Corsairs destroyed four Federation-flagged transport ships and severally damaged the USS Leopold. In response to the brazen attack, Starfleet Command ordered the USS Endeavour into the region.
The Endeavour’s mission is threefold: (1) Protect critical aid convoys destined for Cardassia, (2) determine the source of the pirate attacks, and (3) neutralize the pirates’ base of operations. To aid in its mission, Starfleet Command assigned a detachment from the United Federation of Planets Frontier and Trade Authority (UFP FTA) to assist the Endeavour’s crew in the investigation and interdiction. Two FTA patrol cutters (USS Jaguar and USS Puma) have been tasked to supplement the Endeavour’s efforts in the sector.